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The Rule of Four is a novel written by the American authors Ian Caldwell and Dustin Thomason, and published in 2004. Caldwell, a Princeton University graduate, and Thomason, a Harvard College graduate, are childhood friends who wrote the book after their graduations.
The rule of four is a US Supreme Court practice that permits four of the nine justices to grant a writ of certiorari. It has the specific purpose to prevent a majority of the Court's members from controlling their docket. The rule of four is not required by the US Constitution, any law, or even the Court's own published rules.
e. In law, certiorari is a court process to seek judicial review of a decision of a lower court or government agency. Certiorari comes from the name of an English prerogative writ, issued by a superior court to direct that the record of the lower court be sent to the superior court for review. The term is Latin for "to be made more certain ...
Four corners (law) The Four Corners Rule is a legal doctrine that courts use to determine the meaning of a written instrument such as a contract, will, or deed as represented solely by its textual content. The doctrine states that where there is an ambiguity of terms, the Court must rely on the written instrument solely and cannot consider ...
Cert pool. The cert pool is a mechanism by which the Supreme Court of the United States manages the influx of petitions for certiorari ("cert") to the court. It was instituted in 1973, as one of the institutional reforms of Chief Justice Warren E. Burger on the suggestion of Justice Lewis F. Powell Jr. [1]
The rule of "swap after 1st move" is a variant of the freestyle gomoku rule, and is mostly played in China. The game can be played on a 19×19 or 15×15 board. As per the rule, once the first player places a black stone on the board, the second player has the right to swap colors. The rest of the game proceeds as freestyle gomoku.
6+. Connect Four (also known as Connect 4, Four Up, Plot Four, Find Four, Captain's Mistress, Four in a Row, Drop Four, and Gravitrips in the Soviet Union) is a game in which the players choose a color and then take turns dropping colored tokens into a six-row, seven-column vertically suspended grid. The pieces fall straight down, occupying the ...
Four fours. Four fours is a mathematical puzzle, the goal of which is to find the simplest mathematical expression for every whole number from 0 to some maximum, using only common mathematical symbols and the digit four. No other digit is allowed. Most versions of the puzzle require that each expression have exactly four fours, but some ...